/inf/ - Inflation

Pumped up, billowing, blueberries

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Inflation Games: Revengeance Anonymous 09/28/2024 (Sat) 21:10:32 Id:ef7dc6 No. 126256
Old thread: https://bbw-chan.link/inf/res/91014.html Based anon's game drive: https://drive.google.com/drive/folders/1bZQ8JdNuEiP-3oDPuDjqcUKG1iDDoVVc?usp=drive_link Latest BBO mod (as of prev thread): https://www.mediafire.com/file/b9e44iosgxtw8ko/BBO_modded_player%252Ballenemies.rar/file
>>137819 i was in the same boat, I got a steam deck and it was 100% worth it. Desktop mode is essentially a linux PC and you can get one for like $500. I have an issue w/ blobygon's game where the text doesn't appear in the menus, but that might be a user error. I def recommend the steam deck though
>>137845 forgot to add, basically all games run great unless they're extremely graphically intense, but I can't really name any fetish game that is
>>137437 you guys aren't lying this is great anyone know if air inflation is on the horizon for it as well? p sure blobygon is into it too
(2.30 MB 1920x1080 Screenshot 2025-03-02 195910.png)
>>137437 Uh, is this supposed to happen?
>>137863 Read the comments on Kemono. You need to have a higher framerate.
>>137865 >NJ Oh well.
>>137864 blobygon patreon specifically states that you need to have hardware equivilent to a successful twitch streamer to run his game. The whole thing runs on an unoptimized unreal physics engine and if youre fps is below 30 well good luck to you.
>>137845 how do you put non steam games on a steam deck. I never owned one but was thinking about buying the cheap one. does it have a web browser or something? how else would you get blobygon shit onto it?
>>137863 bruh is still running 13 fps will all the graphics turned on, I fucking wish.
>>137859 Oh god I fucking hope. Could be fun for some platforming shenanigans in some map like the Snackrooms does with weight. Imagine having to inflate yourself to get up to a ledge up above, only for it to be a trap that pops you, or inflates you more. I mean the tech is already there, just reuse the blueberry model without the blue and with less/negative weight. Smaller inflation sizes would have to be made though, since all the non-sphere expansion has that lumpy look for the fat.
>>137892 Eh, I'm still running a nearly decade-old Geforce 1070 and the game runs fine as anything for me
i dont know if i should be asking this in the begging thread or here but i found this creator who has a few games and i remember them posting there art on other platforms but it seems they have removed them https://shinobarho.itch.io/
Looks like she's floating away.
>>137987 Nude version
>>137893 desktop mode is basically a fully functioning linux PC, you can use the internet and web browsers and shit through that, super easy
>>126800 The best part of the collection is the dude roasting every game in the notes.
>>137987 How did you make them float..?
>>138390 It's simple. First you select the round (Rolling) then press spacebar to jump to bounce, and press P to pause and take a screenshot.
>>138444 I didnt know they could jump in this game, best I get is them turning into a puddle on the ground. The computer store scammed me into buy an integrated gfx laptop. Should be illegal considering I told them i wanted to play games on it.
Gonna ask again, does anyone have any of the Qualtro blueberry simulator stuff after the two public demos?
After those two releases he stopped developing it . No more
>>138690 wait are you for real?
Does anyone have Reikodium Balloon girls game?
An update for A Suki Game just dropped if anyone has it
>>138729 That game's complete ass, even if you have an autoclicker.
>>138729 I gotchu fam. 3 Day limit. Someone should add this to the mega file, I dont know how to nor do I care to learn. >>138763 Would be interested in this. >>138844 Agreed although the autoclicker does help things greatly by essentially turning it into a set of animations. https://litter.catbox.moe/sf11ls.zip
just wondering anyone who modded or messed with the BBO cooding, is there a way to make a enemy get attacked and inflated by other enemys?
>>138903 Could you re-up please?
>>139290 Its in the super mega. Some absolute bro moved it over same day.
>>139399 Oh, do you have a link for that? Sorry im really out of the loop
BurgerKurger just released all his CircleTool stuff on an archive on his blogsite, included in it is Gum's Adventure. https://burgerkurger.com/circletool.html
>>139523 Oh all the art right there, fucken sweet, thanks
>>139523 I had a feeling it was BK running Circle Tool, dunno why I didn't outright believe it right off the bat though.
>>139399 Whatever the hell this "super mega" is, it's not in this thread, homie. I literally checked every mega link in the thread.
>>139399 >>139541 Checked the last thread's archive, too. Nada. https://archive.ph/Det0L
>>139541 >>139542 >>139399 He's talking about this - check the games folder. https://mega.nz/folder/l7sXQbSY#zkQIzQeYrOh5rL8UeNMvTg
>>139523 >BK was Circle Tool fucking knew it glad he's feeling better over it, such a small and dumb thing to get hung up on in the fetish space if you ask me
BubblegumDrgn released another Ren'Py game called Inflatawitch. It seems to be a lot more focused on inflation (and pooltoys) than Kink Jinxed Halloween 3 but it's similarly paywalled though, does anyone have it?
In version 0.12d, is there any other side quests to do other than the cowgirl and crafting table ones?
Anyone have these three's downloads? https://red-deer-studios.itch.io/tales-of-bella-ventus-bushel https://red-deer-studios.itch.io/the-interview-job-fair https://red-deer-studios.itch.io/tales-of-bella-ventus-curse-of-the-skyfort
>>139555 Wow, whoever runs it deleted it. Real nice.
>>140389 https://mega.nz/folder/F283xJaC#zkQIzQeYrOh5rL8UeNMvTg
>>140391 Thanks. Going through and downloading a bunch of the stuff from it in case the link gets wiped again. Also, I've got pretty much all of Anuki's old female Chance art (almost all missing from that archive). If I think about it, I'll put it in a relevant thread.
New blobygon build out. Can somebody update the kemono
>>139253 BBO modder here, you have access to it's source code, you can do anything you want with the game. But you have to learn gdscript and how it works. What you said can be achived by changing the layers of the enemies, and the id of some functions or making new ones to target specifically enemies. As long as you have an idea, there is a way to mod it because the source code is there, and Godot engine lets you do pretty much anything you want (But it is NOT easy, you have to learn coding)
>>140560 oh ok, i kinda figured but was kinda hoping someone already tried that and would post the line of code for it but i guess this would be a good time to learn how to code, thank you btw c:
>>129164 does anyone still have the files? I'd like to play the game
>>129964 Reupload? Also the anon you replied to seems to be gone. If you were discussing games by Red Deer Studio, I'd like a hand in finding them here.
>>140538 https://kemono.su/patreon/user/71693949/post/126248445 good update, npcs are pretty basic but cool, plus they're sorta working in villaru's flonka lore into the candy factory level which is neat
>>140710 im just happy rolling works on my crap pc.

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