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Games thread 24: absolute ass edition return Anonymous 05/21/2026 (Thu) 19:42:42 Id:cb2518 No. 111162
Last thread got bumplocked: https://bbw-chan.link/bbwalt/res/109396.html To start, here is D.I.E.T. 0.40 https://gofile.io/d/uoAAS0
>>111162 Source for the image? It’s way hotter than the game you posted tbh
Anyone have the New Hayven game yet? Previous thread locked before I could get any responses https://www.patreon.com/cw/BigLadyEmporium/posts
>>111185 The game https://endeavoregame.itch.io/endeavore-dawn-seeker/devlog/1530127/2205-progress-report
Does anyone know how to get all of Fatgeria sprites and image sequences of their weight gain? I don’t have the patience to play through the game.. it has too many bugs for me especially on the latest build.
>Guy posts a new game >"I'm just getting started!" >Bugs out the rear >Not a native English speaker so its a mix of terrible grammar and capitalization issues. >DAZ I mean, more power to him and hopefully he improves as time goes by but BOY do I get real tired of 0.1/Proof of Concept games popping up. The game in question, he actually has the novel "Damage as weight on the enemy" thing going on but its a rough ride and I literally softlocked simply by exiting an area and ending up stuck in a forest. https://forum.weightgaming.com/t/sinz-of-the-past-2-5-0/59754/27
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Just cause I'm tired of seeing the Chunky Cheerleader thread keep getting necro'd on weightgaming, this is a reminder kemono still has an archive of the links for latest update, and an android download for ipad babies who beg for every thread on here: https://kemono.cr/patreon/user/27947068
>>111202 I'm really sorry for not being a native speaker even in Spanish I'm not really good at grammar, And yes I do use 3d I don't want to use ai Well respecting the bugs, there are many thing I need to learn. Rpg maker have been more troublesome than I thought. I made this project because lately there are not a lot of games and I wanted to give something to the community yes I'm really bad at rpg maker And I'm no artist nor have the money to contract one. Ima be honest sorry about the bugs i promise I will get better. My game have a start and an ending. It's just the filler I'm having some issues that's why I'm ask for ideas.
>>111242 So I will say this. You have some good potential in the game, I'm just a bit jaded from very early games so take what I said earlier with some salt. Your game is one of the few that actually does the in combat enemy changes. Bugs can be fixed and the English cleaned up. And there is no time like the present to practice with the game, as with all things its going to require hands on experience and practice to improve. So again, take what I say with some salt.
>>111242 Game now = basic Game later + time + work = better 👍
Hopefully in the next devbuild of blobygon's game, they'll add a option for unlimited size instead of having a limited size, even though it'll be game breaking, thought it's gonna be hot have a big blob covering the whole room.
>>111256 last thing on patreon was at the end of april, assume they will post about it atleast one more time before dropping something, probs still weeks if not a month away
https://themainmanvinny.itch.io/thedemonwithintdw-weight-gain-twine-game Posting again since someone dropped it on the last threads bump limit: Don't suppose anyone knows if there's a secret "get all the girls" ending or if it's just individual endings? Didn't see much information on the number of endings.
>>111262 Corrupting the two office workers and accepting sabrina’s deal at the end allows you to have all 4
Is there a guide for fatgeria anywhere?I haven't gotten around to playing it before the update where the newspaper girl started gaining and only heard here and there for a harem route, but i am not sure how to do it and i don't know if all other girls have been added to that route or do i need multiple playthroughs to see all the girls fattened?
>>111269 Well you could technically fatten all the girls in one playthrough but not if you're playing the base game with the battles as such. You will be wrecked by later battles if you don't devote time, points, and money to getting stronger. There is a secret eating contest event between Galina and Lera that you can unlock. What you need to do is confess love to both girls but make sure not to take Galina to the park until you've confessed to Lera. Take Galina to the park after that and Lera will confront you. Reject her offer to break it up with Galina and instead tell her to prove her devotion in a contest against Galina. After that go back to Galina and fill her in about Lera's affections. If you did everything right there should be a phone conversation unlocked that will lead you to the contest event. It's a fantastic way to expedite their gains since the events will count towards their overall growth. There's two more events but in order to see them you need to get them to their next weight stage. Be careful not to go to hard with one girl and neglect the other, lest one of them get too big for it to trigger. One more thing. Try to do this as quickly as you can before either of them gets too big or you'll miss the first event.
>>111257 what's wrong with requesting a game, let me understand lol
>>111262 The page says 7 endings with 4 variations. My guess for what they are >1. Game Over >2. Loner >3. Mia (variant with weight loss + domination ending) >4. Lucy (slight variant + domination ending) >5. Your Demon >6. Demon Prince (variant with other corrupted girls) >7. The two failure endings with Sabrina The content you actually want to explore is outside the endings >Varying power (15/30/45/60/75) when using the demon - the images barely change but there is different descriptions >High corruption (50+) interactions - changes the date descriptions >Dominating at the stage 2 transition - changes the final two transitions >Maintaining high affection+low corruption (<50) at each stage transition - unlocks additional dialogue >Sabrina stage 4 at low affection + weak demon - wouldn't recommend doing a new run for that, just stating that it exists and has different bonus hangouts >Making sure you do the bonus hangouts associated with every ending You can always just go into the .html and read everything but some of the twine formatting is hard to read through
>>111302 Here you go. https://fast-file.com/5414e822 If anyone has the latest version of Cicada Springs, I'd appreciate that. .
https://fast-file.com/a970028e as an aside, here's the latest version of feeder simulator.
>>111313 Thanks, bro :'v
>Bellagarth's Quest dev build 5 so what's changed
>>111331 I dunno, I just started it
>>111316 is that the version 7.0 where elisa's progress is bugged?
>>111316 if your game bugs out with elisa replace the word "elisaprogess" with "elisaprogress" in the "barwork.rpy" file. ... until the dev patches it - pirates have to do it themselves ;)
>>111342 Here it is, anon. https://gofile.io/d/0Dm5v3
>>111331 >>111347 Love how the game is coming along, though wish there was more Vore and Weight Gain aspects, though I suspect those might come later.
>>111352 Have you tried the tower defense minigame in Vera's caravan? Beat the boss waves (21, 41, 61) and you'll get these orbs. Give 'em to the glass thing to the right and it'll make Vera fat
Is 3 chapters the entire update? Other updates always had a minigame at the end, but after entering the hive, it's gone.
the bambi sequence is moslty finished. you can use a save editor to set all level completions to 100% and set all achievements to true and give her maximum exp.
>>111387 Stupid question but how ? I can't seems to find the saves files for the game
Game idea: A game like papas Burgeria/Pizzeria, but instead you fatten up youre customers by making the food extra fattening and you have to hide it from youre manager. If she catches you then you have to eat the food instead making you fatter and if it happens enough times you fail. The goal is to make everyone fat and make the business more successful. There would also be NG+ route where you can also fatten up the manager. Thoughts?
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Hi guyss, i came here a month ago or so, and im here again to tell about the new update that i have dropped today with lots of new things since the last one, its entirely for free and available on my itch.io!! https://ilovegirlsmith.itch.io/under-preassure
>>111394 cute game, glad to see devs here.
>>111408 are you that same dumbfuck from the previous threads? Is a comprehensive guide of downloading joiplay and emulating twine, daz, and rpgmaker games not enough of an explanation? Is the linked youtube video, the linked kemono download, the explanation of a wide berth still not enough? Just how many more times is this going to be explained? Fucking christ. You download joiplay https://kemono.cr/patreon/user/26899329/post/150752797 you download any games that look like it's made on any of the aforementioned three engines. Dig the previous threads and you'll find plenty, from sultan's harem, to super fatty rpg, to some bullshit, to 70s slime game, to office feeder, and so on and so on. You extract the zip file, and run the exe. Is this still too much to comprehend? Is this spoon fed toddler-level critical thinking still too difficult to grasp??? here's additional games with downloadable app version on android, if it wasn't enough. https://yunyanite.itch.io/
>>111390 Should be Windows (C:)/Users/usernamehere/AppData/Local/Bellagarth_s_Quest in the .sav file format. Then just google a save editor and set all level completion values to 100, and all achievements to true. This will give you maximum exp. you could also reset bambiSize to 0 to watch the full growth.
>>111352 Until they let the mc gain weight, gonna give the game a pass. Not interested in stuffing or inflation. Unfortunate because the game looks really good and fun!
anyone know how to trigger Valerie's last stage in Sultan's Harem? i think the secret meeting event is a pre-req based on the sprites, but I can't seem to get that to trigger
anyone got the patch notes for chub chomp chill?
I have the newest version of the game and IDK why but everytime I try to enter combat it immediately crashes for me. I've restarted the game like six times and nothing's changed. Anybody else having that issue.
>>111524 I'm going to keep waiting till there's something more to it. Blobygon still feels like a tech-demo more than an actual game to me.
>>111357 Wait is 61 actually beatable, I thought it was just Billie that couldn't be beaten so that you are forced to endgame since there are no more levels?
>>111564 Billie is still unbeatable I think, but you get the orbs from the Vera boss right before her (so you can still get 3). there's also some unused achievements for clearing stages 80 and 100 that work fine if you enable them with save editing, though you can't get them in normal play.
So Ive been playing the "Demon Within Me" ai game and i manage to fatten up 2/4 girls to max but when I go to the ending the demon lord just says I failed and the game ends? Also is it possible to fatten all 4 girls before 75 days and if so then how exactly?
Just a questione, can i play Fatgeria on Joyplay?
>>111600 Gotta get your personal semen demon to level 5 which is the main qualifier to get an ending. See >>111266 and >>111288's posts for more details. You can also squeeze an extra 50% energy by going to Uru's cafe to relax after work every day to get a bit of extra energy for power/dates if you use some of it or more at work.
since there isn't much of a discussion here and it's just people begging for the same 4 games: what are some of your favorite "abandoned" games? games that were never finished but had great potential, or are good even in their current state.
>>111619 To name a few: Fill Me Up Olive and the Ruby Bra Most gain jam games (Honey Combat being the one I wanted to see developed the most) Every game made by sometimescozy
>>111604 https://drive.google.com/file/d/1jNh2QUBZWazLkU12GElZ6IxCyR252sCb/view here you go pal
>>111621 Why don't people just take these games that were abandoned by the original devs and finish them themselves? For the Flarea game recently they just asked for the original devs permission and then finished it themselves. And if you cant find the dev then fuck it just finish the game anyway.
>>111602 nope. Fatgeria is made via unity iirc, not supported by joiplay
aint abandon wear least feels like it aint but rimround is pretty fun.
>>111262 How profoundly fucking retarded do you have to be to store your fetish game's images on a public hosting site instead of just bundling them into your goddamn game? I can't even build an offline version because nearly 40% of the pictures have already been taken down.
>>111630 Fuck really? That sucks. Probably my favourite twine game ever
>>111619 Fetish Master Tainted Elysium (Saw that coming the second the "girlfriend" announcement dropped, Disappointing to see hardly anyone else saw that coming.) Liliths Throne (Not that it had much content for this fetish specifically, not to mention the custom party member system got dropped after the first "chapter" along with a slew of other problems, etc etc.)
>>111630 Did it really? Fuck was just trying to play it. Hopefully someone makes it into an exe and not an html
>>111591 Thank you! >>111612 Its also cool that if you go back and make her fatter in the first caravan, when the new cutscene with the thief happens she's still fat there.
>>111624 What game even is this?
>>111637 It's the latest update for Blobygon
>>111621 I miss when Weight Gaming's jams actually made things that were interesting. That, and when they had the jams
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>>111624 Yes! Finally! It's about damn time!
Does anyone have the pictures from CringeIndeed's stage 11 posts?
Does anyone have the latest update for D.i.e.t for Android? I don't have a PC and the game doesn't work on Joiplay or Winlator.
>>111621 >Fill me up That was a shame, really enjoyed the mix of Feeder/Feedee but I'm pretty sure the people that freaked out about the shift to AI and demanded it back didn't help. The AI was inconsistent at times in the Art but I vastly preferred it to the uncanny 3D models he had Between that and then the kid coming, I'm pretty sure he was looking for an excuse to bail. >>111634 >Tainted Elysium So much potential but he always seemed stuck on fighting the character display over everything else. I saw the shutdown coming after that girlfriend announcement
With how picky people are someone should just make a mario maker weight gain game where you decide what type of game is it going to be, which characters are involved, how fat they can get ect...
>>111619 npcsim 2. good premise with fattening up an adventuring party, promising start, then died in under a year. >>111644 >That, and when they had the jams with the way things are going I wonder if there will ever be another decent gain jam on weightgaming. they'll probably die off for good once grot notices people aren't interested in them anymore and tries 'fixing' them
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>>111619 House on Hog Hill
>>111619 There was a game from a few years back about post-apocalyptic world where machines have taken over and you have to explore and gather resources while getting into relationships with two women. You can feed and fatten these women too. I'm trying to remember the name. Another game I don't know will ever be finished is Filling Up My Roomates. It had a lot of promise but the person who made it just disappeared.
>>111678 I found it. The post-apocolyptic game is called "Surviving".
If there was someone looking to hypothetically prototype a trashy twineslop "Visual Novel", what approach appeals to (you) more? Characters over scenes? Which is, a greater variety of characters with fewer scenes overall. Scenes over characters? Which is, a greater amount of scenes spread out between fewer characters.
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>>111242 >even in Spanish I'm not really good at grammar
>>111674 I wish there was a way to see all the bad endings without grinding
anyone have the gorge valley update?
>>111690 Quality > Quantity I would rather have a full route from beggining to end with just one girl than 3 stages for 5 different girls. With the full route it actually feels finished while the other option makes it feel abrupt and not worth the grind. Also by having multiple girls instead of 1 it means you have to make 5 unique backstories without them overleaping instead of planning it all fully for just the one girl.
It feels like this is what also caused the lack of any good games recently where devs try to make a whole cinematic universe into a game when most of the girls only have 2 stages. Fatening Career, Feeder Simulator and Sultans Harem have done these mistakes where instead of them trying to narrow down the list of characters they have so that it's easier for them to manage and introduce new characters or eventually plan out a conclusion they instead keep adding and adding new character and spreading a whole arcs worth of story to 7 different girls.
in 0.12b of fattening career is there a special ending sequence like there was before with the stream?
>>111706 Feeder Simulator is at least better than the other two in that regard. Less characters for the dev to manage, stages are a much more noticeable with 20-30 lb increases instead of 5-10 lb increases like the other games, 5-6 of the girls get new stages instead of 2-3 like the other games, the dev makes a new update every 2-3 months instead of half a year like the other games, and you don't need to start a new game just to see new content like the other games.
>>111691 Yeah Noy mexican Also it funny thats You think i'm Ginna be offended
>>111696 Thanks, Honestly idk people like him want to get out of these comments.
>>111624 I'd recognize that filesize anywhere. Good lad.
>>111714 Are you sure Feeder Simulator works? I remember trying the most recent version with a version before it save files and it never worked.
>>111706 I think all three of these games have two primary issues: 1) Very repetitive, boring gameplay loops that amount to just clicking through options. I don't know tbh how much "game" I actually want in these things but all three of them have the same foundation which is tedious in all three. 2) Dull writing. Sultan's has some hot scenario's but as other's have said the number of girls in the game has stretched the actual content thin and none of them really have enough character development. Fattening career is hornier than the others in a positive way IMO but again, the characters are paper thin and its an even flimsier excuse just to make girls fat. Which leaves Feeder Sim which I haven't been able to bring myself to play again since version 0.5ish. While I do like that this one has more overt references to feederism and the related fetishes, I think there is just something utterly sexless about the writing in this one. The character's here just are not interesting and while there is some attempt at developing them, the realism this game lives in requires more effort to make things interesting which is an issue you don't have as much in the other two. I dunno, this game had some promise but has kind of devolved into the same routine as the other two.
>>111706 Bellagarth's Quest is the best fetish game I've played in my life. It's so fucking good it's unreal.
>>111705 >>111748 I personally think they never finish any onr character's progression, only adding a stage or two for some per update, so that people keep paying month after month. Once someone's favorite characters are done, and you can see them/fuck them at their highest weights, why keep subscribed? It's similar to the page-by-page comic format that is so common these days. The only game that takes a different tack is D.I.E.T. but it does so by simply being a collection of mostly-linear illustrated WG stories with new stories added with each release.
>>111619 Forks is the obvious answer but I still hope that the developer for Fill Me Up will magically return one day and drop the finished game.
>>111748 >>111750 They are definetly just milking their dumb fanbases for as much as possible because for some reason people still keep subscribing monthly even if the end result would be a single character getting 1 new stage. Like mentioned before with finishing characters stories off it would not only make it easier for them to focus on other characters, but it also gives them the option to bring a new batch of girls with new stories for people to be interested in and keep the game fresh. Its been idk how many years since these games existed and the devs have focused more on the games ui than actual story just to buy time.
>>111749 Are they ever gonna add my weight gain? It looks like a fun game, but without weight gain I don't see the appeal.
>>111755 new zone is a candy forest and Bellegarth and her new thief friend just walked into a honey hive place Fingers crossed
>ctrl+f "Apostles" >no results There was a new update released a day ago. https://forum.weightgaming.com/t/apostles-latest-update-0-12-june-2026/7266/1832 I've forgotten most of the plot up to this point aside from the apostle of wrath reveal at the end.
>>111759 >Look at the big ass review comment >"I really didn't like the scat that you can't toggle" Damn and I was thinking of play it
>>111755 As a certified stuffing freak, im a big fan The burps could be better tho
>>111759 My problem with apostles is that it feels like they wanted to do a visual novel instead of an RPG.
>>111761 Related, anyone got any good games with good stuffing? Like I'm talking the spherical, round, food-addled and food-inflated bellies kinda stuffing. Preferably with burps. Ik Gorge Valley is pretty good with that, maybe Gumia's Unbelted Terror, any others you can think of?
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I feel like the clown on the right for expecting any different xd
Does Apostles have good weight gain content? Feels like a lot of games put that as a second thought sometimes.
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>>111764 I didn’t. >>111770 I might be a little biased, but yes! The game is very strong story focused, but weight gain is a constant part of it.
>>111770 Yes theres a lot of good weight gain and feederism content buried under 100 hours of dialog and lore talk. It takes a while to get going though, its been in development for like a decade and the characters are just now getting really fat
>>111706 The reason that so many 3d weight gain games have two dozen characters that only have a couple gain stages is because barely any devs know how to program and model so theyre all using preset plug-in models for fat sizes. So when a character gets as big as the pre-made models they have...they have to add another character.
>good wg game with hot scenarios, slob elements etc >have to play for an hour to get to it stop doing this
>>111764 Not appreciating your tone, because that's my favorite approach for RPGmaker games
>>111774 any examples of recent sprites? last time i played i think they had released a dream sequence or something where everyone was doing a detective sidestory?
>>111782 I'm not saying it's bad, I'm just saying that there isn't much point in the RPG maker part since they seem more interested in the writing than actual RPG gameplay.
>>111765 clearly Some Bullshit. great characters and writing and has drawn art. Its focused almost entirely on stuffing.
>>111764 RPGmaker has been used to make a lot of non-rpg adventure/visual novel games >to the moon >yume nikki >ao oni / other shitty creepypasta games >corpse party Which engine are you suggesting is better for amateur devs to have used instead? Keep in mind that they would have had to create/source every asset from scratch instead of using all the ones included in rpgmaker.
>>111805 https://gofile.io/d/1vmjXx OP here, enjoy :)
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>>111792 That was update 0.7 and 0.12 just came out, so there's quite a bit new game that's come since.
>>111795 yea, it doesn't have much weight gain but it's the undisputed best stuffing game out there. shame he doesn't do much fat stuff
>>111770 It does, but it takes AGES to finally get to it. The game is like 95% story stuff and 5% weight gain.
Does anyone have Some Bullshit or Apostles save files with all the weight gain scenes avaliable? Idk if there is an area in the game where you could see past events or something, but I would appreciate it
Frankie's Fun House demo just dropped https://studiobigbun.itch.io/frankies-fun-house-ch1-demo
>>111821 For Apostles a full gallery room is already there. Download 0.12 and load save 12, which will already be there and you’ll get access to the gallery after like 5 minutes of dialogue. Once you have control of Gretel, walk to the teleportation spot at the top of the room, and you’re there. Or if you don’t want to do that, just look in the folder marked ‘www’ ‘images’ ‘characters’ and all sprites are there.
>>111824 Hey can you send me save past the mini game stuff, my laptop genuinely slows down for any game that relies on the mouse.
>>111824 Has anyone gotten out of the cell? I'm missing the red code. Can't get the cotton candy machine to work or get the chains off the glowing button
>>111830 Literally just as I post. Red Pins in posters can be taken off, look around
Welp i'm cooked everytime I try to play the minigame my mouse slows down and I can't finish them in time, guess i'll just wait for a play through
diet .40 reup?
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>>111831 yeah I didn't realize that either and fell for the red herring on the book, kinda lame the demo doesn't really have a tease for what's to come, or how it barely played around with the model, barely a stuffing also you can put anything on the tv video folder and it will play ingame in order https://files.catbox.moe/t7ks0q.mp4
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>>111836 >>111837 Tell me more about your hugbox
>>111830 Can anyone tell me where do i find the phone reciever? Cuz i think its in the fridge but i can't interact with it for some reason
>>111856 So i got a bug when tried to call for take out and after that couldn't grab door handle, and then just tried to look for reciever everywhere but not in bedroom
>>111836 >>111837 I can't believe famous rodent boyband Alvin and the Chipmunks had actually shown their support for the Nazis AND the KKK.
>>111837 i really thought nazi jokes werent funny no more till i saw this
>>111856 >>111858 You have to restart the game until you can pick up the door handle, my advice is just to pick it up as soon as possible/
>>111858 got that bug as well, it's annoying. only fix is a reset, which also shuffles the position of the noodles. bugs aside the game's pretty good, been a while since a decent puzzle game in this space
For some reason I'm stuck on the Watioware section. I filled up the meter but it keeps going. Also the games are hardly fair but maybe it's my shitty laptop being slow.
https://www.deviantart.com/biggerthanthis/art/BEEG-PreAlpha-version-0-2-Game-1341038382 This game exists.
>>111876 I genuinely like the puzzle aspect, but the Warioware stuff with anything forcing us to use our mouse for quick movements is no good for me, the button mashing/ quick tap is ok (I especially love the one where she chugs coffee). But realistically I wasn't expecting something like that. >>111883 There's a bug where when you lose (4 skulls) the elevator meter doesn't reset but you actually go back all the way to the beginning. My potato laptop had issues with mouse sections too (i.e. the cursor slows down due to the 3D) so what I did was download cheat engine to slow the game down to make it beatable (even though tedious). Its a genuinely great game BUT I really don't think any Warioware styled game should rely on mouse on speed.
>>111887 Yeah the "hide them" game is easily the least fair. Doesn't help that my mouse is on the edge of a tiny table. Ah. I noticed the skull covers the screen and then you just keep going. The worst part is you can't save either so you have to redo everything you did prior. I might just wait for the glitch to be fixed. Maybe it's because I was using OBS to record the gameplay. Didn't help.
Indulgences 0.9 planned for the 15th.
Does anyone have 0.8 paid version of Roses of meat? I can't find this guy's patreon and the english he's using is not the best, but i think it may be still worth playing, since i already tested the demo.
Haven't played this yet, it's a new demo from the guy who made Broad Semester. Wasn't a big fan of the game/girls aside from Taryn and could never unlock the Belle route. https://drive.google.com/drive/folders/15aioQkq64MeBVkRMD5dztJy-c2BmcfVM
>>111903 How do i know that you arent a jeet that want to infect my pc? Or how do i know that you aren't a retard that trust a jeet? I litterally found 0 prove of the game why don't you post the actual source where you got this game?
>>111906 There's literally post from end of the may on his patreon., the game is called "room to grow". As for virus - it can always be in links here, you can't do anything about it.
But one thing is suspicious, the patreon's date of post with demo release is from 29th may, but this link has file uploaded at 22nd may, so i would be cautious about it.
>>111906 >>111908 https://forum.weightgaming.com/t/room-to-grow-demo-release/60290 https://www.deviantart.com/eleeeckseye/art/Room-to-Grow-Demo-Release-1341422609 I got the link from the deviantart post. I don't think there is any wg in the game yet, just a prologue to introduce the main characters.
Anybody got a safe from Frankie's fun house after the elevator section? It's just impossible due to the bugs.
>>111907 I don't know who is >the guy who made Broad Semester. >>111909 My reply was an attempt to show proof how people get those files and where, there is a lack of security in this forum. People need to say i got this from here or post the main url where you get. Internet is full of shit just be safe
Haven't seen anyone upload Project Quimbly so I figured I would. https://gofile.io/d/nevUF0
>>111921 Thank you for posting it, i wish that university "minigame" made more sense though, i can't even understand what the npc tied to law course is yapping about.>>111921 >>111921
Just letting you guys know the latest Office Feeder update is going to be on the 18th of this month.
DON'T GO on law course in project quimbly. Dumbass developer did not make lawyer job yet, so you receive 1200$ for finishing all classes, but then you're locked from both getting this money again, or even switching to other job, because npc in job agency does not have anymore option to switch jobs. So you end being unable to earn any money again
The very excellent into the depths just updated. 1.5. does anyone have it
Second helpings has updated. No patch notes yet. Features that were promised previously >girls that you can interact with at your job >sprites >home upgrades https://taylorapplebrook.itch.io/second-helpings
>>111954 Let's go! I hope there is another character! Love what he did with the previous one!
Weight gain games really are dead huh?
>>111971 There's plenty of good games being developed aside from the failed ideas and brief passion projects people abandon, too many people are just focusing on the negative side. Second helpings is fantastic and just updated
>>111956 Goated, gonna check this out.
>>111971 COVID lockdowns have been lifted for some time now
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>>111971 In the past week or two, the following has happened. >Apostles update >Second Helpings update >Chub, Chomp, Chill update >Into the Depths updated >Vvakta IX full game completed >Multiple upload drops for games not posted before in past few days on this thread >Multiple updates announced coming up for several other games next few weeks >Lysithea's Sweet Escapade dev out of hibernation >Wider Taste dev out of hibernation >Glutton Demon dev out of hibernation >Probably couple other stuff I missed And yet, you have the stupidity to post "durhur, weight gain games are dead" after posting on this thread 12 times with your dumbass thoughts, opinions, and questions since you're incapable of critical thought. Please kindly find a different board to ragebait, because I can't see what else this post could be
>>111971 Bait used to be believable. If you posted this a few weeks ago, maybe. But today, absolutely no one is biting this.
>>111971 like the trannime anon says 2 more weeks
>>111956 The content is really good, but the release is incredibly buggy still, just as a warning. The fundamental structure of the game feels pretty different, it feels like a slower burn than it did previously just because you're doing so many different things.
>>111956 >>112005 It feels like the Vastness of an Ocean with the depth of a puddle. Once it's filled out more it'll be better but the weight gain feels too fast because there's so few stages. It's Slender, slightly Soft, Chubby, Fat, Very Fat, Enormous I think. I feel like there needs to be more content, more changes based on the girls weight to stuff you do. More descriptions of stuff. The odd thing is if you work a job and fatten up a co-worker and date them there is content there where you run into them seeing them with their stomach sticking out or using their belly as a shelf. This is one of the reasons all this time on The Weighting game and even Whole Hog are great and work so well. Things seem to change more while in this one it's just feeding the girl more food that happens and slight changes to the sex descriptions. It doesn't even make it seem like sex is that different. It also never feels like you're getting a feedee who really is super into this or hopeless glutton girl whose just giving in all the girls seem to be weirdly just going along with it without a reason or sometimes having to persuaded a little to eat the less healthy more fattening stuff. Sure some women IRL get huge / fairly big but even they are gluttons giving in for whatever reason normally they rarely just do it for no reason.
>>112010 >It also never feels like you're getting a feedee who really is super into this or hopeless glutton girl whose just giving in all the girls seem to be weirdly just going along with it without a reason or sometimes having to persuaded a little to eat the less healthy more fattening stuff. There is definitely at least 2 personalities like this that I had in my play through. Maybe you just got unlucky?
>>112014 What happens with the other personalities then out of curiosity. I mean the one I fattened into the care home seem to just sometimes need to be persuaded to take the fattening option and always seemed to need persuading (but at a high chance) to do Onlyfats content but never really seemed to show much joy in it etc.
>>112015 >>112010 >I feel like there needs to be more content, more changes based on the girls weight to stuff you do. More descriptions of stuff There is a lot, just go into the .html and see all the dialogue variants. >sometimes having to persuaded a little to eat the less healthy more fattening stuff. That's just the way the game mechanics are. 22 of the 24 personalities will bring up the prompt to ask you to make a dice roll to feed them. MC also has cheat skills to force the girls to gain affection from being fed. If you take a fresh save and try to force a girl to eat a big meal right away, you will get dumped after a few attempts. >What happens with the other personalities then out of curiosity. At least half of them have passive comments being positive about their weight right up until they reach immobility. Then most of them are sad/negative about immobility/care home. And almost all of them hate being a blob in a secret facility. > always seemed to need persuading (but at a high chance) to do Onlyfats content but never really seemed to show much joy in it etc. This is correct. Each personality's refusal does not get a new description as their weight stage and intimacy increase. >doesn't even make it seem like sex is that different This is on the devs todo list. Currently sex is just they strip, you strip, their body's desciption, you genitalia, and finally the personalities reaction to their own weight (your weight if it is a feeder, even if they are immobile themselves)
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>>112010 There'll never be any depth because, despite all the whining and crying about how it was 100% hand-written code before ragequitting WeightGaming over being asked simple questions, itch's AI disclosures have forced him to admit it's AI slop. I mean, parts of the dialogues are also AI written, but at least those are mostly edited for Britishisms and whatnot. AI can churn out basic systems, and to the dev's credit he's done a good job of integrating most of those systems together, even when they flub basic things like two different systems reporting different locations for characters. But actual mechanical depth beyond surface-level systems has to actually have some design intent and mechanical understanding behind it, not just a chatbot that can interpret patterns well enough to spit out mostly-correct boilerplate 70% of the time.
Big Aspirations QOL patch has updated at patreon.
Would anyone happen to have Tonbelly's most recent release of Feed My Affection?
Hey, this was the last one I managed to download. Does anyone have D.I.E.T. for Android? https://mega.nz/folder/G2oTiDYJ#nwQ67jPDYuB6UW6WqwSecQ
>>112036 Thank you so much!
>>112023 Was it actually proven to be A.I.? I don't mind A.I. in games as long as the artist is transparent but I'll be sorely disappointed if all that denial was just lie upon lie.
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>>111971 hello resident thread retard. Do you remember a game at the scale of gorge valley and bellagarth's quest ten years ago, to infer that bbw games as of now is 'dead' and thus, was once 'alive'? Have you seen the recently updated apostles, along with date of release of games like cause for concern or indulgence? Have you seen the tranny dungeon of the devourer game nearing completion just a week ago? The into the depths update? The demo of this wariolike ms franky or whatever? Your posting history is complaining, whining and shitting everything. Holy shit shut that sewer pipe of a mouth if you can't even be arsed to post ONE game.
>>112059 It is literally right in that screenshot. AI disclosures on itch are done by the author, not players or site staff, and they're not something you fill out by accident.
>>112023 So instead of copy/pasting the same human-written line and tweaking it for size/shape variations, they've generated variety of lines and then cast a human eye over them to make them align with the setting? Let's be honest, at least what dialogue there is in Second Helpings actually sounds like humans would say it, which isn't guaranteed in this realm.
>>112068 The creator is an "author" with an absurd number of books on amazon. The suspicions about AI was never about the writing, but the fact that they made the whole game in plain javascript instead of using an existing framework. AI being used for the code makes sense with all the bugs that are one-line fixes, or he just doesn't playtest.
>>112061 Dont forget the demo on Frankie's Funhouse being released
>>112062 Huh. He must have gotten an attack of conscience or something, because I asked about why there's so little variations on what looks like LLM generated dialogue and the comment was deleted by him.
>>112071 Not saying one way or another, but I really need people to understand that just putting code in one file or not using a framework isn't at all even remotely related to using AI. If anything, AI is more likely to suggest libraries or frameworks. And it should be said with Javascript in particular, its often beneficial to have everything in a single file and certainly isn't unusual. If you don't need to split a file up for organizational purposes, its kind of a pain in the ass to work across multiple Javascript files. There's probably other tell tale signs, but these are not it. Don't be like the retards on WGing that clearly have never coded anything in their life thinking they are some sort of authority on recognizing generated code patterns.
>>112086 >Not saying one way or another Dude literally admitted it and you're still trying to act like there's doubt. It's not that it's one file, it's the general slopped-together nature of it all with zero organization of any kind, coupled with the obsession with doing shit like implementing modals "by hand" for no reason.
>>112090 Stop frothing at the mouth and read what I said. Not defending it, not saying it didn't use AI (previous messages clearly point out it did). Its just that I've see this bullshit about these "red flags" of AI code spread multiple places from people that literally don't what they're talking about. My point is educate yourself and pull up better examples that point to something being AI coded or not. The reasons outlined in the message I replied to called to the proof of "its all in one file" and "didn't use frameworks" like that's some kind of smoking gun when its just someone's ignorance, probably parroting it from some other idiot. And FYI, code being unorganized and "slopped-together" isn't exactly unheard of in, you know, a code base from hobbyists and self taught programmers. That is all to say, If you're going to be a hardass about something like not using AI-supported code, don't be a dumbass at the same time.
Tragic. At least we'll always have his 100% human-written ebooks. https://www.amazon.com/stores/author/B0CP64SLZV/allbooks
>>112018 I checked the HTML file. I don't stand corrected. Breadth of an Ocean depth of a puddle. 24 personality types, Each just give a slightly different reaction to stuff. Different weight stages they each have 3 single line comments on it sure that's 432 lines of dialogue but per girl it's 18 lines. There's more total lines for fattening up the world than there is fattening up a girl in the game lol. Even then a lot of the lines aren't that sexy. I think even fattening up the world there's like 1 line that mentions a persons belly hanging out.
How do I save things like second helpings for offline play?
>>112100 You can just save the page source using your browser of choice. If you open the frame on Itch in a new tab it can give you a cleaner version.
>>112062 I'm curious why he did that. Did he capitulate and mark it as AI because people were hounding on him, or did it actually have AI in it all along? I wanna hear directly what he thinks about it, at the very least I want a proper confession in relation to it. Even if he is a shameful liar it would be to hear it from the horses mouth.
>>112110 I remember he said he was using some ai thing to help with new npc portraits but idk if thats it or i remembered incorrectly :/
>>112109 I genuinely regret ever subscribing to just get this game, it's all pure RNG. Sometimes you start getting only low-calorie food and gaining weight is impossible. I hope nobody ever subs to their patreon again, because this game is not worth anything. https://gofile.io/d/xt5QQs i also have "eat the world", but it's pure vore game with no weight gain
>>111824 Frankie’s funhouse has reached its $15k goal with 24 days left!!
>>112098 I checked myself and it is about 300 unique lines per personality. True that at least half of it is non-WG related. Additionally, there is also the generic lines that all girls use for things like reacting to body type at each size and vacation descriptions at each size. I have nothing else to add because you made your points and preferences clear (prioritize realistic story+sexy). I'm just saying that there is more to each personality than just 10 sizes x 3 comments per size.
https://twintails100.itch.io/the-succubus-queen-and-the-holy-sword Here's a demo I wish was much better. Want to show the dev some support because he's painfully underrated, but also current the game is pretty damn buggy...
>>112115 provided you label it, it should be fine. people share shit like famished here, compared to that it's practically vanilla.
Does anyone know how the fuckass projects list in weight gaming works? I was looking for Into the Depths expecting it to be listed there only to find jack shit. I had to go out of my way to use the search bar and the thread was updated an hour ago and yet didn't appear at all. It's no fucking wonder people don't use that shit site, can't even see half the games in the list anymore!
>>112115 how do i access the new content?
You're a genuine life savior for it still, I recall the full version being available by normal means until they locked it behind their Patreon Once again thank you for your service, forever in your debt!
>>112143 I'm not sure if promised new content was even made, the full version only allows you to gain higher weight, you get "weight gain" ending at weight of 300kg
>>112148 yeah i remember doing that back when the game launched
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>>111956 This game portrait system being basically hardcoded ASCII art is so funny
>>112155 "H" for Hair, of course!
>>112110 From what I can tell digging through the Internet Archive: - July 2025: A data.json capture from about a week after the original release shows the no-ai tag internally, even though it doesn't appear on the game's page. So there was a manual disclosure of 'no AI usage' early on. - March 2026: itch starts adding the AI disclosures to games' infoboxes. At the time, the game was at version 4.32 and retained the 'No generative AI usage' tag, which stayed up for at least another week. - late April 2026: There's a bit of a timeline gap in page captures. By this time, three more minor patches have occurred; the game is at version 4.35, and the AI disclosure now admits AI-generated code. Personally I don't believe that the AI coding started with the 4.xx cycle, because the style and formatting don't seem to have changed at all from the initial release. There's also bits of dialogue as early as 1.0 that read across as missed edits of AI-generated prose - American spellings of words when every other use of the word is properly British, unicode ellipses characters where everything else uses three periods, etc. But hey, at least they caught all the em dashes!
>>112131 I kind of think the feeder/feedee personalities ruined a lot of this game since their dialogue is just better tailored for the weight gain content of the game. Like, I think it would be so much better if there was the same amount of dialogue/content but just randomized a bit for those personalities rather than having a slew of "regular" type NPC's which just don't have the same appeal.
>>112162 Damn, sounds pretty conclusive when you put it like that.
>>112115 So, is there any other way to end the game other than the blob ending?
>>112202 Weight loss ending, but i forgot how much you need to lose
>>112155 Not sure if this is the right place to ask, but, as an aspiring programmer, what are some of the more glaring issues in the code for Second Helpings? I just want to take it as examples of what not to do.
>>112115 Weirdly enough the free version on the Itch.io seems to be more up to date, and considering the Patreon exclusive content that's advertised doesn't fucking exist that version is the better one. For one, the bgm bug is fixed so that you can actually not listen to the random notes playing in the background, there's also some new bumper things you have to jump over, food frequency and consistency seems to be improved, and getting food has more feedback since it now says how much energy you get. It's really odd because the itch.io version seems to be 1.1, but the supposed Patreon version is 1.3 and from the file date and features the free itch.io version seems to be the newer. Overall try playing the itch.io version, feels like a decent game now and getting one of the endings didn't feel like a slog which is already impressive. On a side note I am still miffed the Patreon content is a lie, y'all got any recommendations about games featuring fat sweaty women in bikinis or ill fitting clothes in general?
>>112265 If you're an aspiring programmer, the most important part is learning to actually program. An AI can churn out code, but if you don't know how to parse what it spits out, you won't be able to identify the nature of the bugs you find or figure out how to fix them, short of trying to feed back the broken code to the AI that dumped it on you in the first place and hoping it somehow does better this time. SH's code isn't necessarily bad, but it's a bunch of raw javascript and HTML with some semblance of formatting. No pre-existing frameworks, no javascript libraries, etc. There's some oddball design decisions, like having every key/value pair regarding personalities or jobs or interests using the full string as the key, rather than variables. This'd make localizing to other languages a pain in the ass, and even works against the dev as changing one string (changing the personality name of 'Bubbly' to 'Upbeat' or something similar) would mean changing it more than 200 times in the code, rather than just changing the text string associated with a matching variable once and leaving the variable name as-is across all the other references. The portrait art system is actually a clever solution, even if it's not something most people would think to do. If you want to insert and layer premade images, you're including 13 different face and body sizes, thirty hair types (some with front and back layers), five eye types (with each eye needing separate handling as the game allows heterochromia) , plus other stuff like dimples, freckles, glasses, piercings, etc. That's close to a hundred images, and if they're pre-colored that quickly becomes thousands due to the number of color/tan options for skin and color options for anything else. Even if you instead had them all in grayscale and attempted to tint each layer as you go, and presented the final result of that, you'd still want to manually test a large number of the combinations to ensure that the tints come out right, don't conflict, etc., and depending on the size of each image it could still be a pretty big bloat on file size as they'd likely be encoded as a base64 data string, which would increase the final size of each image by more than a third - though realistically, at the current 40x40 render size, some grayscale images might still be smaller than the ASCII art, depending on encoding.
I don't really care if the SH dev lied about AI use for coding or whatever. That doesn't affect my (free) wank whatsoever. What am I, the ethics police? Who cares as long as it's a good game. And to me, the writing doesn't read as noticeably AI, which means at least some decent effort has gone into it—but effort doesn't matter as much ad outcomes. I agree that prioritizing sex variety and depth makes more sense than adding a lot of (evidently broken) new features. I just am waiting for the bug fixes before playing the latest version. Looks like a lot of serious bugs, which *would* affect my wank.
On the topic of AI content, I don't really mind it, but I keep seeing all these AI projects put behind paywalls. This goes with just art as well, I don't condone it, but I don't condemn it, but why are people putting them behind paywalls?
>>112281 I think AI art is fine as long the art is kept consistent and you can actually tell they look bigger than their previous stage because for some ai art a "new weight stage" means just that the character is standing up while looking exactly the same.
>>112281 office feeder has 473 paid members on patreon, not counting boosty. his estimated earnings on patreon are between $800-$4K per month. now imagine the reaction of the people who use actual art assets.
Does someone remembers Feeder Fantasy? I haven't seen that game in ages and i was wondering if It was updated in the last years
>>112315 There is an updated version somewhere, but no one has tried searching for it
>>112316 A couple of us did try, couldn't find it, probably doesn't exist (yet)
>>112281 >but why are people putting them behind paywalls? money. cheaper and faster to gen art than paying for art or making it yourself, and evidently people will pay for fast updates over good updates. I mostly dislike when the entire fucking game is behind a paywall with no demo since then there's no way to tell if a given game is worth your time (which is important in fetish spaces, lots of new games suck ass). which also applied before the ai craze, but its definitely gotten worse now that joe shmoe can shit out 20 shovelware games and put them behind a $5 patreon subscription.
Pretty sure we have the most up to date Feeder Fantasy. I posted something about it on the previous thread about it, but i didn’t know there was a new thread. I asked Sunny who did the art for Feeder Fantasy about the game. He responded with “ Development of the game is currently on hold due to Fallboy’s busy personal schedule and health issues. All illustration work has been completed. We will provide an update as soon as there is any progress.”
>>112307 I'm one of them. The care put into the game is very appealing. It's updated fairly often too, unlike some other games.
>>112335 Did you ask them recently? I hope things are better now and that it's still being madd.
>>112343 i do but its impossible to share as it is hosted online with no option for downloading...
>>112345 Yeah, I asked him late last month. Hopefully he continues work on it :(

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